@startuml
sprite $yen_sign [48x48/16] {
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000000000000000000000AFFFFC000000000000000000000
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00000000000005AAAAAAAEFFFFEAAAAAAA60000000000000
000000000000000000000AFFFFC000000000000000000000
000000000000000000000AFFFFC000000000000000000000
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000000000000000000000AFFFFC000000000000000000000
000000000000000000000AFFFFC000000000000000000000
0000000000000000000009FFFFA000000000000000000000
0000000000000000000003FFFF4000000000000000000000
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000000000000000000000000000000000000000000000000
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000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_YEN_SIGN(_alias) ENTITY(rectangle,black,yen_sign,_alias,FA6 YEN_SIGN)
!define FA6_YEN_SIGN(_alias, _label) ENTITY(rectangle,black,yen_sign,_label, _alias,FA6 YEN_SIGN)
!define FA6_YEN_SIGN(_alias, _label, _shape) ENTITY(_shape,black,yen_sign,_label, _alias,FA6 YEN_SIGN)
!define FA6_YEN_SIGN(_alias, _label, _shape, _color) ENTITY(_shape,_color,yen_sign,_label, _alias,FA6 YEN_SIGN)
skinparam folderBackgroundColor<<FA6 YEN_SIGN>> White
@enduml